Tracking

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Basic Facts

Skill Definition: Tracking is the ability of a hunter, or member of the militia, to locate the traces of a human, animal or vehicle that has passed through an area and attempt to follow it.

Common Uses: In Titania, is it most commonly used by the militia, though a few hunters are daring enough to track down wild game with it- and hunters of men may stalk others on the darker side of the law.

Rule Information

Rule Notes: The difficulty of a tracking roll should depend on environmental conditions and the amount of traffic that has passed through recently; tracking probably will only rarely be rolled at zero.
Common Modifiers: Some suggested modifiers for the Tracking skill, others may be improvised:


Heavy forest: +1

Light woodlands: 0

Grassy fields: 0

Stone surroundings: -1


Deserted: +2

Sparsely traveled: +1

Average transit: +0

Popular area: -1

Busy street: -2
Counterskills: Subterfuge