Explosives

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Basic Facts

Skill Definition: Explosives is the ability to assemble devices used in demolition from raw materials; basically, the ability to build things that will explode.

Common Uses: Explosives can be useful to everyone, legal to illegal. Scheduled demolitions, construction, mine creation- and terrorist threats. This craft is more commonly practiced in Stocklin, but some Petakovans study it as well- their bombs are usually much cruder, however, unless they do their shopping in Stocklin.

Rule Information

Rule Notes: Explosives will largely be a crafting skill once our crafting system is up and running. Complex explosive technology may require a roll to be set properly. To disarm a bomb of any type or variety, this skill must be rolled against the quality of the bomb. To successfully disarm, the roll must equal or exceed the quality - if it falls short, you have realized that you're in over your head with this one. You then have the option to run away if you wish. You may also choose to take your best guess, and attempt to disarm anyway. If you choose this, you may take a luck roll to determine your success.
Common Modifiers: Explosives is typically rolled at 0.
Counterskills: None relevant.

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