Engineering
From ElanVital
Basic Facts
Skill Definition: Engineering represents the ability to build and repair objects that incorporate some sort of non-electronic propulsion in their design; in short, objects with engines.
Common Uses: Engineering is another skill hugely popular in Stocklin and basically non-existent in Petakova. Engineers work on designing and refining the hovervehicles of Stocklin, as well as developing industrial technology and the like.
Rule Information
Rule Notes: Engineering will largely be a crafting skill once our crafting system is up and running.
Common Modifiers: is typically rolled at 0, but can be modified based off the difficulty of the task. Fixing a single broken fuel line might be a +2; overhauling a pre-existing engine to far greater standards of fuel efficiency and cleanliness might be a -2.
Counterskills: None relevant.